Dungeons & Dragons Wizards of The Coast Dungeon Mayhem: Battle for Baldur’S Gate (C76940000), Black

(935 reviews)

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$6.59

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(10000 available )

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190 Ratings
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Reviews
  • Spaitlin Cain

    > 3 day

    I bought the main game and all expansions. The art is super adorable and the game mechanics are both easy to learn and unique. The crowning glory of this game is the filing system in the box. Ive never seen anything like it in a gard game before and its 100% the best thing ever!

  • Ryan Hoferkamp

    > 3 day

    Love this game, great for unwinding after a intense DnD game, or just to unwind with some freinds.

  • Nicole Wilson

    > 3 day

    My husband and I play MTG and have interests in D&D. Well this is not like that at all but it is FABULOUS for beginners who have never played a game like MTG. This will introduce them to similar concepts in a super easy way. Ive played it with the rest of my family, the older ones and the younger ones, and lots of our friends. Young and old love this game! We expanded and now have the complete set.

  • Scott O Clark

    > 3 day

    Get all the decks for this game. There are 12 and you can switch decks after each game. Loads of fun with many people.

  • Justin & Melyssa

    Greater than one week

    Adds a alot of fun to the base game, love having it in addition to the monsters expansion.

  • Dumbledork

    > 3 day

    The two included characters are a fun addition to the game and highly recommended.

  • KlaatuBaradaNikto

    > 3 day

    One has to have played the old Baldurs Gate computer game to know why its awesome to have a Minsc deck for Dungeon Mayhem, and why it was absolutely mandatory that his highest damage card be called GO FOR THE EYES, BOO! But anyone can enjoy playing these two add-on characters for the game: Jaheira, the shape-shifting druid, and Minsc, the slightly addled ranger, both from Baldurs Gate. Minsc, other than the nostalgic humor of his cards with their obligatory references to his beloved hamster, Boo, is a pretty basic mix of attacks, heals and shields, with the added ability of forcing everyone to swap hit point totals. Jaheira, on the other hand, introduces a whole new play style with the addition of two forms: bear (heals) and wolf (attacks). Jaheiras deck can leave you a bit stymied if none of your form cards come up early, in that you can find yourself with a handful of cards that would benefit from a shape you cant take yet, and therefore the bonus effects are wasted. But thats true of any deck building type game, where a bad draw is a bad draw, regardless of the details. In fact, my last time playing Minsc, I was forced to first burn three heal cards when I didnt have any damage, and then -- worse -- had to swap hitpoints with someone who had 6 HP while I was at full health, thanks to unfortunate timing of a lightning bolt card (forcing me to play the last card in my hand, which was the switch HP card). While fun, my kids have mostly gravitated back to the original four characters, as after about 10 games, none of us have managed to win with the new decks. That may be a matter of luck more than play balance, or even more likely in this game where you choose your target attack by attack, the players of these decks probably got targeted for early annihilation because the other players were worried about what the new powers might do.

  • Denise Ponder

    > 3 day

    Easy and fun to play for the whole family! Youngest player was 7 y/o and he loved it with all the expansions too!

  • Michael K. Morris

    > 3 day

    On both my initial order and my replacement order the same few Minsc cards were stuck together. Even after trying to carefully separate them the cards were useless since the print had been ruined on both sides of about 10 cards.

  • namir

    > 3 day

    Showed up on time.

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